VOICE RECORDING :

Assist the narrative and audio lead during the recording of voice actors using Oasis Recording Sheets converted into Reaper Sessions.  

CINEMATICS SOUND DESIGN / NARRATION BNK SEQUENCES :

Audio design for narrative sequences in Shake, from wave to in game, including coordination with other jobs and eventual tools breakdown and follow-up

Bounce voice clips and keep structure up to date for the Oasis structure of the project, work closely with the voice designer to ensure the proper voices pacing in cinematics.  

Work with cine coordinator and cinematic team to ensure we work on a common brief of intentions, stay up to date on cinematic status and edits deliveries



IN GAME CHARACTERS SOUND DESIGN :

Create, record if needed and design audio for several in game characters, heroes and nme. Plug the wwise events in script and animations editors.

AMBIANCES :

Create sound design and plug several alive objects in the world, part of the environment and immersion.